Update #7.5
Hammer » Devlog
ADDED:
- First iteration of the scoring system
- Increase your score by
- BOUNTY - Destroying enemies (bonus for destroying a full squad)
- CONTRACTS - Completing blocks in BRANCH missions
- Also now shows up in the regular WAVE missions instead of just BRANCH
- CONTRACT score won't increment in WAVE missions
- Accolades let you boost your score by a small percentage of your total score
- EXTRACTION - Reaching the final exit of a branch
- ACCURACY (%) - Maintain an accuracy of 80% or above
- MITIGATION - Do not take damage in excess of your maximum Structure (health)
- Increase your score by
- New BGM tracks for Garage and Battle contributed by DraftDraft
CHANGED:
- BRANCH mission waves have been separated from WAVE battles
- They are more manageable without constant Armor/Structure refills
- Maneuver Pack now caps your fall speed when hovering
- Assault Pack cancels your fall speed when bursting
- In addition, bursting without movement input lets you burst vertically
- Increased Dynamo Pack effectiveness to 40% from 20%
FIXED:
- Menu BGM now updates properly on launch
- You will now use the correct exit instead of being teleported to another exit during BRANCH missions
- The final exit now has a proper message
- The tutorials have BGM now
Thanks for sticking around!
Files
Game Executable 42 MB
May 17, 2023
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Hammer
Scratch that "Zoom-n-Boom" itch...
Status | Prototype |
Author | RedRoryOTheGlen |
Genre | Action, Shooter |
Tags | 3D, Arcade, Destruction, flat-shading, Low-poly, Mechs, Robots, Third Person, Unity |
Languages | English |
More posts
- Update #9Oct 18, 2023
- Update #8 Hotfix #4Aug 02, 2023
- Update #8 Hotfix #3Jul 28, 2023
- Update #8 Hotfix #2Jul 19, 2023
- Update #8 Hotfix #1Jun 29, 2023
- Update #8Jun 28, 2023
- Objectives WIP #2Jun 21, 2023
- Objectives WIPJun 14, 2023
- Update #7.5 Hotfix #1May 24, 2023
Comments
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is there any description to how the assault pack, maneuver pack and dynamo packs work?
in the update 7 log