Update #7.5


ADDED:

  • First iteration of the scoring system
    • Increase your score by
      • BOUNTY - Destroying enemies (bonus for destroying a full squad)
      • CONTRACTS - Completing blocks in BRANCH missions
    • Also now shows up in the regular WAVE missions instead of just BRANCH
      • CONTRACT score won't increment in WAVE missions
    • Accolades let you boost your score by a small percentage of your total score
      • EXTRACTION - Reaching the final exit of a branch 
      • ACCURACY (%) - Maintain an accuracy of 80% or above
      • MITIGATION - Do not take damage in excess of your maximum Structure (health)
  • New BGM tracks for Garage and Battle contributed by DraftDraft

CHANGED:

  • BRANCH mission waves have been separated from WAVE battles
    • They are more manageable without constant Armor/Structure refills
  • Maneuver Pack now caps your fall speed when hovering
  • Assault Pack cancels your fall speed when bursting
    • In addition, bursting without movement input lets you burst vertically
  • Increased Dynamo Pack effectiveness to 40% from 20%

FIXED:

  • Menu BGM now updates properly on launch
  • You will now use the correct exit instead of being teleported to another exit during BRANCH missions
  • The final exit now has a proper message
  • The tutorials have BGM now

Thanks for sticking around!

Files

Game Executable 42 MB
May 17, 2023

Get Hammer

Comments

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is there any description to how the assault pack, maneuver pack and dynamo packs work?

in the update 7 log