Update #8
Hammer » Devlog
Expanded branching mission features!
tfw air defense can defend the air
ADDED
- Support for the following elements in wave missions
- Time limits
- Targeting specific enemies or structures
- Finishing a wave with enemies remaining
- The wave objective and time remaining are displayed on the HUD
- Triggers for different messages to display on events like completing a contract successfully or failing one
- DESTRUCTION contract
- Selectable during branching mission gameplay
- Destroy a number of plasma turrets within the allotted time.
- REPRISAL wave
- 1v3 fight against a HAMR ace unit
- Entering a block has a % chance of turning into a REPRISAL instead
- % chance increases depending on the number of blocks finished
- REPRISAL waves do not have completion awards except for the HAMR ace bounties
CHANGED
- ELIMINATION and INTERCEPTION contracts have been merged
- The ELIMINATION target must be lured out by destroying regular enemies
- Destroying the targets finishes the wave
FIXED
- Legacy bug causing HAMR enemies to become unable to move on the ground and remain stationary for long periods
- Literally just deleted some supposedly unused code. Unsure if this will cause other issues. Feedback appreciated!
- GC.Collect issues causing frequent hitching (Tentative)
KNOWN ISSUES
- Finishing a wave by completing the objective currently kills all remaining enemies
- This adds their bounties to the end score
- Will be changed in an upcoming update
- Sometimes enemies killed in wave resets don't "die" properly, becoming targetable even if disabled
- Still trying to figure out what's causing this
- Might solve itself when I change resets to not kill enemies
Really sorry about the long delay on this one and thanks for sticking around!
Files
Game Executable 42 MB
Jun 28, 2023
Get Hammer
Hammer
Scratch that "Zoom-n-Boom" itch...
Status | Prototype |
Author | RedRoryOTheGlen |
Genre | Action, Shooter |
Tags | 3D, Arcade, Destruction, flat-shading, Low-poly, Mechs, Robots, Third Person, Unity |
Languages | English |
More posts
- Update #9Oct 18, 2023
- Update #8 Hotfix #4Aug 02, 2023
- Update #8 Hotfix #3Jul 28, 2023
- Update #8 Hotfix #2Jul 19, 2023
- Update #8 Hotfix #1Jun 29, 2023
- Objectives WIP #2Jun 21, 2023
- Objectives WIPJun 14, 2023
- Update #7.5 Hotfix #1May 24, 2023
- Update #7.5May 17, 2023
Leave a comment
Log in with itch.io to leave a comment.