Update #8 Hotfix #3
Hammer » Devlog
It's a fairly small hotfix since I thought these couldn't wait until the next update that's cooking.
FIXED
- MOVEMENT and COMBAT courses initialize properly again.
- Changed default gamepad settings so it'll detect and work with Playstation controllers without having to use Steam Input or similar
- Tested with a DS4 controller
- Custom binds now save and load properly
- KNOWN ISSUE: Input System doesn't initialize bindings for gamepad if no gamepad is detected on first launch
- If there are no gamepad bindings in the menu, just reset to default binds and the controls should initialize properly
- This does mean you'll lose any custom binds for KBM or similar
- UNTESTED: Have not tested while using both XBox and Playstation controllers on the same system
- KNOWN ISSUE: Input System doesn't initialize bindings for gamepad if no gamepad is detected on first launch
Thanks for sticking around!
Files
Game Executable 42 MB
Jul 28, 2023
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Hammer
Scratch that "Zoom-n-Boom" itch...
Status | Prototype |
Author | RedRoryOTheGlen |
Genre | Action, Shooter |
Tags | 3D, Arcade, Destruction, flat-shading, Low-poly, Mechs, Robots, Third Person, Unity |
Languages | English |
More posts
- Update #9Oct 18, 2023
- Update #8 Hotfix #4Aug 02, 2023
- Update #8 Hotfix #2Jul 19, 2023
- Update #8 Hotfix #1Jun 29, 2023
- Update #8Jun 28, 2023
- Objectives WIP #2Jun 21, 2023
- Objectives WIPJun 14, 2023
- Update #7.5 Hotfix #1May 24, 2023
- Update #7.5May 17, 2023
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