Update #4
Hammer » Devlog
A small-ish update.
CHANGES
- Updated art assets to use 4x4 palettes instead of 2x2
- DASHING without movement input will move you vertically
- KNOWN ISSUE: units may "bounce" if they land while having non-zero vertical "dashforce" remaining
- Base STABILITY will scale with total WEIGHT
- Heavier units have more inherent stability
- Lock ring now supports variable sizes
- Mostly for testing, it's currently attached to STABILITY
- In the future, there will be an overhaul for TARGETING parts that will affect base ring size
- Various tweaks to weapons
ADDED
- New models (and tweaked behaviors) for some enemies (Kite helicopter, Viper jet)
- Custom palettes are now supported
- New and revised templates as well as instructions are included in the custombody archive
Thanks for sticking around!
Files
walker.zip 45 MB
Jan 18, 2023
custombody.zip 83 kB
Jan 18, 2023
Get Hammer
Hammer
Scratch that "Zoom-n-Boom" itch...
Status | Prototype |
Author | RedRoryOTheGlen |
Genre | Action, Shooter |
Tags | 3D, Arcade, Destruction, flat-shading, Low-poly, Mechs, Robots, Third Person, Unity |
Languages | English |
More posts
- Update #9Oct 18, 2023
- Update #8 Hotfix #4Aug 02, 2023
- Update #8 Hotfix #3Jul 28, 2023
- Update #8 Hotfix #2Jul 19, 2023
- Update #8 Hotfix #1Jun 29, 2023
- Update #8Jun 28, 2023
- Objectives WIP #2Jun 21, 2023
- Objectives WIPJun 14, 2023
- Update #7.5 Hotfix #1May 24, 2023
- Update #7.5May 17, 2023
Leave a comment
Log in with itch.io to leave a comment.