Update #3 Hotfix #2
Hammer » Devlog
CHANGES:
- New meshes for the REINFORCED chassis
- Tweaked meshes of the LIGHTWEIGHT and STANDARD chassis
- Armor will also reduce damage to Stability
- AI engagement ranges lowered to take the FCS/Radar overhaul into account
- Needs testing. Might trivialize some enemies a bit too much.
- Mechanics easy, balance hard. Unga bunga.
FIXES
- Obstacle destruction audio sources were being spawned as 2D audio, causing them to be greatly audible from across the map. This is no longer the case.
- Riot Gun pellet spread will not be modified by Stability anymore.
CUSTOMBODY CHANGES:
- Included a .blend file of the template file for use in Blender
- Scaling is kinda whack tho.
- The .fbx template file is now in binary format if you wish to import it into Blender yourself.
- The runtime importer still requires ASCII FBX files
Thanks for sticking around!
Files
walker.rar 32 MB
Nov 28, 2022
custombody.rar 159 kB
Nov 28, 2022
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Hammer
Scratch that "Zoom-n-Boom" itch...
Status | Prototype |
Author | RedRoryOTheGlen |
Genre | Action, Shooter |
Tags | 3D, Arcade, Destruction, flat-shading, Low-poly, Mechs, Robots, Third Person, Unity |
Languages | English |
More posts
- Update #9Oct 18, 2023
- Update #8 Hotfix #4Aug 02, 2023
- Update #8 Hotfix #3Jul 28, 2023
- Update #8 Hotfix #2Jul 19, 2023
- Update #8 Hotfix #1Jun 29, 2023
- Update #8Jun 28, 2023
- Objectives WIP #2Jun 21, 2023
- Objectives WIPJun 14, 2023
- Update #7.5 Hotfix #1May 24, 2023
- Update #7.5May 17, 2023
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