Building WIP


Continuing on with the environment work. The expanded and optimized destructible class allowed me to try out something regarding the buildings.

It's definitely quite a difference in feel compared to the current "slowly descending block" destruction model. Also a bit more demanding but I think that's just my potato workstation from 2011 talking. I can still run it quite well on Medium-size maps with density set to Medium.

Have a couple more gifs:

As a bonus, we've also got a new deathcam up and running. No more being surprised by being dead. I think.

Thanks for sticking around!

Get Hammer

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