Doodads WIP
Hammer » Devlog
Quick peek at the thing I've been messing around with.
Adding more doodads to interact with during a rampage as well as some rudimentary ambient traffic. Right now doodads are limited to trees and barriers on the overpasses, but there's plans for more like parked cars and rooftop objects (HVAC, telecom towers, water tanks, etc).
The buildings also got slimmed down so there's small pathways between them, and I can stick some more doodads in there like dumpsters or billboards.
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Hammer
Scratch that "Zoom-n-Boom" itch...
Status | Prototype |
Author | RedRoryOTheGlen |
Genre | Action, Shooter |
Tags | 3D, Arcade, Destruction, flat-shading, Low-poly, Mechs, Robots, Third Person, Unity |
Languages | English |
More posts
- Update #9Oct 18, 2023
- Update #8 Hotfix #4Aug 02, 2023
- Update #8 Hotfix #3Jul 28, 2023
- Update #8 Hotfix #2Jul 19, 2023
- Update #8 Hotfix #1Jun 29, 2023
- Update #8Jun 28, 2023
- Objectives WIP #2Jun 21, 2023
- Objectives WIPJun 14, 2023
- Update #7.5 Hotfix #1May 24, 2023
- Update #7.5May 17, 2023
Comments
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Very nice