WIP Messages and Tutorial


Implementing a messaging system for the player, mostly for in-game updates or objectives. That also let me try my hand at slapping together a rough tutorial that covers the basics of the movement controls.

It's still highly incomplete and I need to whip up a few more cases to use inputs like INTERACT, maybe to open a door you need to progress or something.

As for the messaging system, I'm keeping it simple and robust for now. Probably the most complex thing about it is that new messages get queued if there is a message currently being displayed and queued messages will be played in the order they were triggered.

However, there is a provision to having a sort of "conversation"-like sequence.

Get Hammer

Leave a comment

Log in with itch.io to leave a comment.